Experience with 3D modeling is recommended.3ds Max is a 3D modeling, animation, and rendering software built and developed for games and design visualization. The practices and files included with this guide might not be compatible with prior versions (e.g., 2021). Future software updates that are released by Autodesk may include changes that are not reflected in this guide. Advanced topics such as character modeling, character animation, and rigging are not covered in this guide.Topics CoveredAutodesk 3ds Max interface and workflowAssembling files by importing, linking, or merging3D modeling with primitives and 2D objectsUsing modifiers to create and modify 3D objectsMaterials and mapsAutodesk 3ds Max lightingWorking with cameras and exposure controlRendering using various renderers, such as Scanline, ART, and ArnoldAnimation for visualizationPrerequisitesAccess to the 2022.0 version of the software, to ensure compatibility with this guide. Finally, the guide covers an understanding of various renderers included with the software, as well as image creation and animation techniques.The practices in this guide are primarily geared towards real-world tasks encountered by users of the Autodesk 3ds Max software in the Architecture, Interior Design, and Civil Engineering industries. Additionally, it teaches you to prepare the scenes for renderings by adding materials, lights, and cameras. It explores the creation of 3D objects and how to bring in objects from other software such as Autodesk Revit, AutoCAD, and Civil 3D. ![]() The guide instructs you on how to effectively use the software interface and navigate through the scenes. The Autodesk(R) 3ds Max(R) 2022: Fundamentals guide provides a thorough introduction to the Autodesk(R) 3ds Max(R) 2022 software that will help new users make the most of this sophisticated application, as well as broaden the horizons of existing, self-taught users.
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